
Marang River Regent - 0051
LEGAL
Standard
LEGAL
Future
LEGAL
Historic
LEGAL
Timeless
LEGAL
Gladiator
LEGAL
Pioneer
LEGAL
Modern
LEGAL
Legacy
NOT LEGAL
Pauper
LEGAL
Vintage
NOT LEGAL
Penny
LEGAL
Commander
LEGAL
Oathbreaker
LEGAL
Standardbrawl
LEGAL
Brawl
LEGAL
Alchemy
NOT LEGAL
Pauper Commander
LEGAL
Duel
NOT LEGAL
Oldschool
NOT LEGAL
Premodern
NOT LEGAL
Predh
Flying
When this creature enters, return up to two other target nonland permanents to their owners' hands.
Coil and Catch 3U
Instant — Omen
Draw three cards, then discard a card. (Then shuffle this card into its owner's library.)
When this creature enters, return up to two other target nonland permanents to their owners' hands.
Coil and Catch 3U
Instant — Omen
Draw three cards, then discard a card. (Then shuffle this card into its owner's library.)
Flying
When this creature enters, return up to two other target nonland permanents to their owners' hands.
When this creature enters, return up to two other target nonland permanents to their owners' hands.
Draw three cards, then discard a card. (Then shuffle this card into its owner's library.)
$3.00
Marang River Regent - 0051—
$3.00
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Product Information
Shipping & Returns
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Description
LEGAL
Standard
LEGAL
Future
LEGAL
Historic
LEGAL
Timeless
LEGAL
Gladiator
LEGAL
Pioneer
LEGAL
Modern
LEGAL
Legacy
NOT LEGAL
Pauper
LEGAL
Vintage
NOT LEGAL
Penny
LEGAL
Commander
LEGAL
Oathbreaker
LEGAL
Standardbrawl
LEGAL
Brawl
LEGAL
Alchemy
NOT LEGAL
Pauper Commander
LEGAL
Duel
NOT LEGAL
Oldschool
NOT LEGAL
Premodern
NOT LEGAL
Predh
Flying
When this creature enters, return up to two other target nonland permanents to their owners' hands.
Coil and Catch 3U
Instant — Omen
Draw three cards, then discard a card. (Then shuffle this card into its owner's library.)
When this creature enters, return up to two other target nonland permanents to their owners' hands.
Coil and Catch 3U
Instant — Omen
Draw three cards, then discard a card. (Then shuffle this card into its owner's library.)
Flying
When this creature enters, return up to two other target nonland permanents to their owners' hands.
When this creature enters, return up to two other target nonland permanents to their owners' hands.
Draw three cards, then discard a card. (Then shuffle this card into its owner's library.)











